VISUAL 3D ARTIST
I explore the deepest mechanisms of my soul and translate them onto 'paper' through symbols universally known to our time—nostalgic arcade machines, childhood fantasies, but also themes of fear, hard work or being lost in the world of adults.
I’m constantly searching for my most innate self, trying to rediscover it—and find where it fits in the world around me.
Medium
My body of work is created mostly using 3D software, namely Blender.
This is accompanied by various other creative tools, such as Photoshop/Affinity photo for 2D elements in my scenes (posters, signs, textures), Ableton (sound design), and Adobe After Effects or DaVinci Resolve/Fusion for colouring and compositing.
In my later pieces, I have also used other techniques, such as 3D scanning of myself to be used as an animated person in the artwork, or procedural designs for various elements in specific works.
Available artworks
Available artworks – See a catalog of my artworks that are currently open for sale.
Curated artworks
On this page you can see my personal highlights from my whole body of work.